Post by norticans125 on Sept 19, 2020 15:43:12 GMT -5
LEAGUE OVERVIEW AND SETTINGS
LEAGUE STATEMENT
Welcome to the SGC. We run a strictly sim league that values player ratings over stick skills. We want active owners who can play their games and manage their roster in a realistic way. That means you need scout, draft, and sign players that fit your needs. Here are some of the major differences between us and other leagues:
1. This is a switch league
2. No movement of individual defensive lineman or linebackers
-The group shift feature is allowed. The rule is in place to help prevent nano-blitzing.
3. Movement of a safety (not both) can be made presnap as long as you are controlling him at the time of the snap
4. Glitch plays are not allowed.
-If reported, they will result in an instant ban of an owner in violation.
We understand our rules may be stricter than some of the other leagues'. If this is not your slice of cake, we recommend that you try other leagues instead. Otherwise, this is the right place for you! Please read the rest of the rules carefully before requesting your tryout game.
Advance Times
Tuesday 10:30pm EST
Thursdays 10:30pm EST
Sundays 10:30pm EST
LEAGUE SETTINGS
-9-minute quarters
-25-second accelerated clock (15 run off)
-Difficulty: All-Madden
-Speed: Normal
-Speed threshold: 0
-AI trades: Off
-Coach firing: Off
LEAGUE SLIDERS
Default for All-Madden - all set to 50
GAME PLAY CALLING SETTINGS
- you can run the same play a max of 3 times a game (offense and defense) This doesn't include special teams.
- 4 play cool down between repeating the same play
- you have almost 500 plays in your playbook, there's no reason to need to run the same play more than 3 times in a game where you run 40-60 plays total
LEAGUE STATEMENT
Welcome to the SGC. We run a strictly sim league that values player ratings over stick skills. We want active owners who can play their games and manage their roster in a realistic way. That means you need scout, draft, and sign players that fit your needs. Here are some of the major differences between us and other leagues:
1. This is a switch league
2. No movement of individual defensive lineman or linebackers
-The group shift feature is allowed. The rule is in place to help prevent nano-blitzing.
3. Movement of a safety (not both) can be made presnap as long as you are controlling him at the time of the snap
4. Glitch plays are not allowed.
-If reported, they will result in an instant ban of an owner in violation.
We understand our rules may be stricter than some of the other leagues'. If this is not your slice of cake, we recommend that you try other leagues instead. Otherwise, this is the right place for you! Please read the rest of the rules carefully before requesting your tryout game.
Advance Times
Tuesday 10:30pm EST
Thursdays 10:30pm EST
Sundays 10:30pm EST
LEAGUE SETTINGS
-9-minute quarters
-25-second accelerated clock (15 run off)
-Difficulty: All-Madden
-Speed: Normal
-Speed threshold: 0
-AI trades: Off
-Coach firing: Off
LEAGUE SLIDERS
Default for All-Madden - all set to 50
GAME PLAY CALLING SETTINGS
- you can run the same play a max of 3 times a game (offense and defense) This doesn't include special teams.
- 4 play cool down between repeating the same play
- you have almost 500 plays in your playbook, there's no reason to need to run the same play more than 3 times in a game where you run 40-60 plays total